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Dungeon floor

A dungeon stone floor done to test the (not so) new Tile Random 2
One thing I really like about it is the fact that it has a Flood Fill built in, really handy
I also used this piece to reproduce the advanced Height Blend node of Ben Wilson shown in GDC
Check the post here https://www.artstation.com/blogs/benwilson/NROB/gdc-and-a-height-blending-update
I added a few more renders showing different inputs
Hope you like it!

Playing with inputs

Playing with inputs